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Notes on multi-scene navigation
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MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
The paper presents MAGIC, a system that generates connected multi-scene game worlds using large language models. The system overcomes three challenges in single-scene methods: cross-scene consistency, in-scene…
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
The research paper introduces MAGIC, a system that generates multi-scene game worlds using large language models (LLMs). The system overcomes three obstacles in single-scene methods: cross-scene consistency, in-scene…
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