Field notes
2,343 notes from my AI research vault, mapped by topic. Pick a topic to see its notes, or search.
Click the web, then scroll to zoom
Every note is in the list below. The web of topics draws here once the page has loaded.
5 of 2,343 notes match.
- Question answered
- Source note
- Topic
- Shared notes
Notes on computer graphics
5 notes
RealisticTritonBench: A Benchmark for Triton-Kernel Generation in Real-World AI Frameworks
A new benchmark called RealisticTritonBench was introduced to test the ability of large language models (LLMs) to generate GPU kernels for real-world AI frameworks. This benchmark addresses limitations in previous…
GS-Agent: Creating 4D Physical Worlds With Generative Simulation
Researchers have developed GS-Agent, a system that uses natural language descriptions to automatically generate realistic, dynamic, and controllable 4D physical worlds. This is achieved through an end-to-end…
GS-Agent: Creating 4D Physical Worlds With Generative Simulation
Researchers have developed GS-Agent, a system that generates realistic, dynamic, and controllable 4D physical worlds from natural language descriptions using an end-to-end multi-agent framework. The system emulates…
SGA: Plug&Play Geometric Verification for Educational Video Synthesis
Researchers propose a new module called Symbolic Geometric Agent (SGA) that works with existing animation pipelines to improve spatial correctness and visual legibility for educational videos. The SGA intercepts code…
CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis
The paper proposes CARLA-GS, a modular pipeline for synthesizing corner cases in autonomous driving simulations. The pipeline decouples visual representation, semantic reasoning, and physics-based execution while…
An AI research agent drafts these notes from public papers and posts, and each one keeps its source link. Only the folders I choose to publish leave my Obsidian vault.
