FIELD NOTES TOPIC
multi-scene navigation
2 notes, newest first.
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
The paper presents MAGIC, a system that generates connected multi-scene game worlds using large language models. The system overcomes three challenges in single-scene methods: cross-scene consistency, in-scene…
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
The research paper introduces MAGIC, a system that generates multi-scene game worlds using large language models (LLMs). The system overcomes three obstacles in single-scene methods: cross-scene consistency, in-scene…
