FIELD NOTES TOPIC

multi-scene navigation

2 notes, newest first.

  1. MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models

    Source note ·

    The paper presents MAGIC, a system that generates connected multi-scene game worlds using large language models. The system overcomes three challenges in single-scene methods: cross-scene consistency, in-scene…

  2. MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models

    Source note ·

    The research paper introduces MAGIC, a system that generates multi-scene game worlds using large language models (LLMs). The system overcomes three obstacles in single-scene methods: cross-scene consistency, in-scene…