Source note2 min read
ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding
Source
arXiv
arxiv.org/abs/2607.28312v1
Source
- Source name: arXiv
- Source kind: paper
- Authors / organization: Mingkang Dong, Muxin Pu, Jie Li, Bohan Guo, Songruo Chen, Bin Ren, Xu Zheng, Chen Zhao, Tianwen Qian, Mohamed Elhoseiny, Yuqian Fu
- Venue: arXiv: cs.CV
- Published: 2026-07-30
- Collected: 2026-07-31
- URL: http://arxiv.org/abs/2607.28312v1
- PDF: https://arxiv.org/pdf/2607.28312v1
- DOI: UNKNOWN
Plain-Language Brief
The paper introduces ObjectStream, a framework that uses latent objects as memory anchors for understanding streaming videos. The framework does not require external object detectors or segmentation models and allows Video Large Language Models to reason over object identities, interactions, and state changes while preserving three types of evidence: persistent object histories, transient object changes, and recent visual context.
What the Document Says
- The paper presents ObjectStream, a framework for streaming video understanding.
- ObjectStream uses latent objects as memory anchors.
- It does not require external object detectors or segmentation models.
- Video Large Language Models can reason over object identities, interactions, and state changes using ObjectStream.
- Three types of evidence are preserved: persistent object histories, transient object changes, and recent visual context.
Key Concepts Mentioned
- streaming video understanding
- latent objects
- memory anchors
- Video Large Language Models
- persistent object histories
- transient object changes
- recent visual context
Claims Made by the Document
- ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception in online streaming evaluation.
- On offline long-video benchmarks, ObjectStream surpasses the full-token baseline while discarding 82.5% of visual tokens.
Evidence Used
- Extensive experiments on online streaming and offline long-video benchmarks
Methods / Approach
UNKNOWN
Limitations Stated by the Authors
UNKNOWN
Limitations Noted by the Agent
Agent interpretation — not from the source.
UNKNOWN
Open Questions
UNKNOWN
Notes for Future Q&A
May include interpretation. Labeled where it does.
UNKNOWN
Raw Abstract / Excerpt
Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches primarily manage the growing visual context according to token importance, temporal redundancy, or segment-level relevance, but rarely organize evidence around objects that persist and evolve over time. Thus, in this paper, we introduce ObjectStream, a training-free framework that treats latent objects as memory anchors for streaming video understanding. ObjectStream induces spatially coherent latent objects directly from frozen Video-LLM representations, links them across frames into persistent anchors, and maintains their histories under a bounded memory budget, without requiring external object detectors or segmentation models. Built on these anchors, ObjectStream preserves three complementary forms of evidence: persistent object histories, transient object changes, and recent visual context. This design enables existing Video Large Language Models (Video-LLMs) to reason over object identities, interactions, and state changes while leaving the underlying model unchanged. Extensive experiments on online streaming and offline long-video benchmarks demonstrate both effectiveness and efficiency. In online streaming evaluation, ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception, while reducing peak GPU mem-ory and TTFT by approximately 50%. On offline long-video benchmarks, it surpasses the full-token baseline while discarding 82.5% of visual tokens. These results highlight latent objects as a practical and effective organizing principle for compact streaming video memory.
