Source note2 min read
VoLN: Vision-Only Long-Horizon Navigation---Paradigm, Benchmark, and Method
Source
arXiv
arxiv.org/abs/2607.21400v1
Source
- Source name: arXiv
- Source kind: paper
- Authors / organization: Jiabin Lou, Haopeng Wang, Yuanshuai Wang, Xinyu Liu, Xuxin Lv, Yuxin Guo, Lei Huang, Rongye Shi, Wenjun Wu
- Venue: arXiv: cs.RO
- Published: 2026-07-23
- Collected: 2026-07-24
- URL: http://arxiv.org/abs/2607.21400v1
- PDF: https://arxiv.org/pdf/2607.21400v1
- DOI: UNKNOWN
Plain-Language Brief
Researchers introduce a new navigation challenge called Vision-Only Long-Horizon Navigation (VoLN), which aims to shift the route-relevant information from externally supplied instructions and global guidance to locally observable in-scene cues. The paper introduces VoLN-UAV, a benchmark for aerial navigation consisting of 7,210 episodes with long-horizon goal-directed flight, continuous 3D motion, large viewpoint changes, and context-dependent beacon selection. They also provide an initial baseline for this challenge called VoLN-MLLM.
What the Document Says
- The paper introduces Vision-Only Long-Horizon Navigation (VoLN), a navigation challenge where route-relevant information is obtained from locally observable in-scene cues instead of externally supplied instructions and global guidance.
- VoLN-UAV is a benchmark for aerial navigation consisting of 7,210 episodes with specific characteristics such as long-horizon goal-directed flight, continuous 3D motion, large viewpoint changes, and context-dependent beacon selection.
- The paper provides an initial baseline for VoLN called VoLN-MLLM, which aligns self-supervised visual features with a structured semantic space and predicts short-horizon waypoint segments from observation history, goal views, retrieved visual--semantic tokens, and proprioception.
- On the Test-Unseen split of five environments, VoLN-MLLM obtains success rates of 7.4%, 4.5%, and 1.8% on Easy, Normal, and Hard episodes, respectively.
Key Concepts Mentioned
- Vision-Only Long-Horizon Navigation (VoLN)
- VoLN-UAV
- benchmark
- aerial navigation
- VoLN-MLLM
- success rates
- Test-Unseen split
Claims Made by the Document
- VoLN provides an initial evaluation of the new navigation challenge.
- VoLN-MLLM is an initial baseline for VoLN.
Evidence Used
- The paper describes the methods and results of the proposed VoLN and VoLN-MLLM.
- The success rates obtained by VoLN-MLLM on the Test-Unseen split are provided in the paper.
Methods / Approach
UNKNOWN
Limitations Stated by the Authors
UNKNOWN
Limitations Noted by the Agent
Agent interpretation — not from the source.
UNKNOWN
Open Questions
UNKNOWN
Notes for Future Q&A
May include interpretation. Labeled where it does.
UNKNOWN
Raw Abstract / Excerpt
Vision-and-Language Navigation (VLN) enables embodied agents to follow natural-language instructions. However, route-level instructions commonly encode spatial priors, such as orientation, distance, and layout, that are not explicitly available from onboard sensing at deployment in open, GPS-denied environments. Benchmark performance under such interfaces therefore jointly reflects visual navigation ability and the use of route structure explicitly supplied by the task description. As a complementary formulation, we propose Vision-Only Long-Horizon Navigation (VoLN), which shifts route-relevant information from externally supplied instructions and global guidance to locally observable in-scene cues. In VoLN, goal views specify the destination, while route-relevant information is available only through locally observable in-scene cues that the agent must detect, interpret, and select online. We instantiate VoLN for aerial navigation through VoLN-UAV, a 7,210-episode benchmark that combines long-horizon goal-directed flight, continuous 3D motion, large viewpoint changes, and context-dependent beacon selection. We further provide VoLN-MLLM as an initial reference baseline. It aligns self-supervised visual features with a structured semantic space and predicts short-horizon waypoint segments from observation history, goal views, retrieved visual--semantic tokens, and proprioception. On the five-environment Test-Unseen split, it obtains success rates of 7.4%, 4.5%, and 1.8% on Easy, Normal, and Hard episodes, respectively. These results provide an initial evaluation of VoLN and reveal substantial remaining challenges in long-horizon evidence integration, cross-view goal matching, and closed-loop stability. Project page: https://admire-ljb.github.io/VoLN-UAV/
