Source note2 min read
Reinforcement Learning for Computer-Use Agents with Autonomous Evaluation
Source
arXiv
arxiv.org/abs/2606.24515v1
Source
- Source name: arXiv
- Source kind: paper
- Authors / organization: Marta Sumyk, Oleksandr Kosovan
- Venue: arXiv: cs.AI
- Published: 2026-06-23
- Collected: 2026-06-24
- URL: http://arxiv.org/abs/2606.24515v1
- PDF: https://arxiv.org/pdf/2606.24515v1
- DOI: UNKNOWN
Plain-Language Brief
Researchers propose a framework for training Computer-Use Agents (CUAs) using reinforcement learning and autonomous vision-language evaluation. This method provides a scalable supervision signal, improving success rates in GUI environments compared to zero-shot baselines and raw evaluator rewards.
What the Document Says
- Computer-Use Agents (CUAs) are designed to perform high-level user goals within graphical user interfaces.
- The paper discusses the challenge of reinforcement learning for CUAs due to the lack of scalable, machine-readable reward signals in open-ended desktop environments.
- The authors propose a framework that uses autonomous vision-language evaluation as a supervision signal for GUI agents during policy optimization.
- An autonomous evaluator judges task completion based on a final screenshot and the original instruction without requiring task-specific heuristics or manual labels.
- Because autonomous evaluators are imperfect, their feedback is modeled as a noisy binary reward channel.
- A noise-corrected reward estimator for Proximal Policy Optimization (PPO) is derived to address the noise.
- The experiments show that corrected evaluator rewards outperform both zero-shot baselines and raw evaluator rewards, improving success rates by an average of 12.6 percentage points over zero-shot performance and 5.1 points over raw evaluator fine-tuning.
- The results indicate that autonomous evaluation can be a practical reward signal for RL in GUI environments when evaluator noise is explicitly modeled and corrected.
Key Concepts Mentioned
- Computer-Use Agents
- Reinforcement Learning
- GUI Environments
- Vision-Language Model
- Autonomous Evaluation
- Proximal Policy Optimization
Claims Made by the Document
- The proposed framework can improve success rates for Computer-Use Agents in GUI environments.
- Autonomous evaluators are imperfect and provide noisy feedback.
- Noise-corrected reward estimator for PPO improves the performance of the framework.
Evidence Used
- Experiments across macOSWorld, Windows Agent Arena, and OSWorld show that corrected evaluator rewards outperform baselines and raw evaluator rewards.
Methods / Approach
UNKNOWN
Limitations Stated by the Authors
UNKNOWN
Limitations Noted by the Agent
Agent interpretation — not from the source.
UNKNOWN
Open Questions
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Notes for Future Q&A
May include interpretation. Labeled where it does.
UNKNOWN
Raw Abstract / Excerpt
Computer-Use Agents (CUAs) execute high-level user goals by perceiving and acting directly within graphical user interfaces. However, reinforcement learning for CUAs remains difficult because open-ended desktop environments rarely provide scalable, machine-readable reward signals: task success is often visually grounded and hard to specify with handcrafted reward functions or dense manual labels. We propose an RL fine-tuning framework that uses autonomous vision-language evaluation as a scalable supervision signal for GUI agents. Given a final screenshot and the original instruction, a Vision-Language Model judges task completion and provides terminal feedback without task-specific heuristics or manual labels during policy optimization. Because autonomous evaluators are imperfect, we model their feedback as a noisy binary reward channel and derive a noise-corrected reward estimator for Proximal Policy Optimization. Experiments across macOSWorld, Windows Agent Arena, and OSWorld show that corrected evaluator rewards outperform both zero-shot baselines and raw evaluator rewards, improving success rates by an average of 12.6 percentage points over zero-shot performance and 5.1 points over raw evaluator fine-tuning. These results suggest that autonomous evaluation can serve as a practical reward signal for RL in GUI environments when evaluator noise is explicitly modeled and corrected.
